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How to Install CccoaPods on an M1 Mac Bypassing a Ruby Install
It’s been a PITA to get ruby installed on an M1 Mac which is used to install CocoaPods which many projects still use. I bothered to type up how to get CocoaPods installed so that others can be exclude
It’s been a PITA to get ruby installed on an M1 Mac which is used to install CocoaPods which many projects still use. I bothered to type up how to get CocoaPods installed so that others can be exclude
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By
Alex Zavatone
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Xcode related - What did Apple release to replace the Configurator?
It looks like Apple’s Configurator 2 has been superseded since it returns a connection error on a regular basis. Does anyone know what has replaced it? There’s a bunch of useful functionality in there
It looks like Apple’s Configurator 2 has been superseded since it returns a connection error on a regular basis. Does anyone know what has replaced it? There’s a bunch of useful functionality in there
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By
Alex Zavatone
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Copy Bundle Resources question
2 messages
I created a new project in Xcode 14.2. Selecting the project target, Build Phases tab and clicking on the disclosure arrow for Copy Bundle Resources shows existing resources and + and - buttons to mod
I created a new project in Xcode 14.2. Selecting the project target, Build Phases tab and clicking on the disclosure arrow for Copy Bundle Resources shows existing resources and + and - buttons to mod
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By
Marco S Hyman
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Defaults CLI Not Working on Files
10 messages
We used to be able to use the defaults command to read/write plist files, but that doesn’t seem to be working anymore on my OS 12.6.1 machine. There is a note of deprecation plans for this feature, an
We used to be able to use the defaults command to read/write plist files, but that doesn’t seem to be working anymore on my OS 12.6.1 machine. There is a note of deprecation plans for this feature, an
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By
Keary Suska
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Xcode 14 UNUSABLE: New IBOutlet properties not recognized in Interface Builder
23 messages
Is it just me - or Xcode 14 is simply unusable at this point? Because new IBOutlet properties are not recognized in Interface Builder. (Outlets created in pre-14 Xcode versions do appear in Xcode 14 b
Is it just me - or Xcode 14 is simply unusable at this point? Because new IBOutlet properties are not recognized in Interface Builder. (Outlets created in pre-14 Xcode versions do appear in Xcode 14 b
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By
Leo
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SwiftUI previews, Sparkle, Xcode 14
I've done some work on some of my SwiftUI views, but the preview won't work since I changed to Xcode 14 (currently 14.0.1). When I ask for the diagnosis, I get a window with this: HumanReadableSwiftEr
I've done some work on some of my SwiftUI views, but the preview won't work since I changed to Xcode 14 (currently 14.0.1). When I ask for the diagnosis, I get a window with this: HumanReadableSwiftEr
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By
John Brownie
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Archive command line tool
3 messages
My guess it has to do with code signing but. I have a custom command line app in which the debug version works fine. Even when executed directly from terminal. When archived and exported, the optimise
My guess it has to do with code signing but. I have a custom command line app in which the debug version works fine. Even when executed directly from terminal. When archived and exported, the optimise
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By
tridiak
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Where does one place system-wide user binaries?
2 messages
macOS 12.5.1, M1 Max, Xcode 13.4 My Foundation-based daemon binary runs fine within Xcode and in my own local directories, but when I try to place it into /opt/local/bin or /usr/local/bin, macOS SIP w
macOS 12.5.1, M1 Max, Xcode 13.4 My Foundation-based daemon binary runs fine within Xcode and in my own local directories, but when I try to place it into /opt/local/bin or /usr/local/bin, macOS SIP w
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By
Carl Hoefs
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XC 14 stalling at launch due to "Verifying iOS...simruntime"
XC 14 is stalling at launch due to I believe Gatekeeper taking its time to verify "iOS 15.5.simruntime". This wasn't an issue two days ago. The verification progress bar hasn't budged in 15 minutes so
XC 14 is stalling at launch due to I believe Gatekeeper taking its time to verify "iOS 15.5.simruntime". This wasn't an issue two days ago. The verification progress bar hasn't budged in 15 minutes so
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By
tridiak
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Project build settings. What does it mean when when a setting and its value are bolded?
3 messages
I’m trying to debug some M1 build issues with the lovely arm64 build issue and I just noticed that sometimes there will be build settings that are bolded for some reason. Does anyone know why? I’m loo
I’m trying to debug some M1 build issues with the lovely arm64 build issue and I just noticed that sometimes there will be build settings that are bolded for some reason. Does anyone know why? I’m loo
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By
Alex Zavatone
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What does everyone do now, now that Apple nuked the scheme drop down menu in Xcode 13?
4 messages
I sorta kinda really hate this. Can we get it back? Do we have to go through the menus instead? God, I hate it when Apple does this garbage. Cheerfully, Alex Zavatone
I sorta kinda really hate this. Can we get it back? Do we have to go through the menus instead? God, I hate it when Apple does this garbage. Cheerfully, Alex Zavatone
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By
Alex Zavatone
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Instruments, signposts, points of interest
I'm trying to use signposts to help profile C++ code with Instruments (with Xcode 14 beta 5), and it's not working. A section of code in question, which is definitely getting reached, starts like this
I'm trying to use signposts to help profile C++ code with Instruments (with Xcode 14 beta 5), and it's not working. A section of code in question, which is definitely getting reached, starts like this
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By
James Walker
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NSDictionary == NSMutableDictionary
39 messages
#pragma
Xcode (tested with 10, and Xcode 11 Betas) allows a pointer to NSDictionary* (a pointer to a pointer) be used instead of a pointer to NSMutableDictionary*, which leads to a runtime crash instead of ex
Xcode (tested with 10, and Xcode 11 Betas) allows a pointer to NSDictionary* (a pointer to a pointer) be used instead of a pointer to NSMutableDictionary*, which leads to a runtime crash instead of ex
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By
yetanothermeagain
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Does anyone know how to make Xcode NOT default to building to the iPod Touch 7th Generation but another model?
As in title. Thanks in advance. Alex Zavatone
As in title. Thanks in advance. Alex Zavatone
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By
Alex Zavatone
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Running on multiple simulators from Xcode
2 messages
Hi. I was of the assumption that we used to be about (Xcode 10?) to be able to run multiple iOS Simulators from one project. In Xcode 13.1, it appears that if I select another iOS Simulator and click
Hi. I was of the assumption that we used to be about (Xcode 10?) to be able to run multiple iOS Simulators from one project. In Xcode 13.1, it appears that if I select another iOS Simulator and click
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By
Alex Zavatone
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No Editor?
4 messages
Ok another question that I have done a search for, but have not found an answer that I can use. I have two Macs and write code on both, transferring via Github. One is a Mac Mini and one is a MacBook
Ok another question that I have done a search for, but have not found an answer that I can use. I have two Macs and write code on both, transferring via Github. One is a Mac Mini and one is a MacBook
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By
Charles Phillips
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Saving Editor Layout in Xcode
Is there some way of getting Xcode to remember the layout of the editors you last used? My 'go to' tab configures 3 Editor columns across my 34" screen. Every time I quit Xcode, it loses the column ge
Is there some way of getting Xcode to remember the layout of the editors you last used? My 'go to' tab configures 3 Editor columns across my 34" screen. Every time I quit Xcode, it loses the column ge
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By
robmartin@frontiernet.net
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XCode Refuses To Compile
3 messages
Sometimes I can see the code in the XCode window, can edit it, can Commit - but get this error message! What is going on? I have done a search or two. error: Build input file cannot be found: '/Users/
Sometimes I can see the code in the XCode window, can edit it, can Commit - but get this error message! What is going on? I have done a search or two. error: Build input file cannot be found: '/Users/
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By
Charles Phillips
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Voiceover support question
2 messages
I noticed in Xcode that there are some Environment Overrides in the debugger pane and I see Accessibility options in there. Is it possible using this to quickly turn or turn off Voiceover on a connect
I noticed in Xcode that there are some Environment Overrides in the debugger pane and I see Accessibility options in there. Is it possible using this to quickly turn or turn off Voiceover on a connect
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By
Alex Zavatone
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Xcode Organizer Crash Reports FUBARed
My company use to capture iOS crash reports with a service, but of course if the crash happens at launch and the user cannot ever continue, those are worthless. Also since Apple's are no cost it seeme
My company use to capture iOS crash reports with a service, but of course if the crash happens at launch and the user cannot ever continue, those are worthless. Also since Apple's are no cost it seeme
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By
dhoerl
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