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Converting 32 bit Cocoa app to 64 bit 3 messages
I am looking at converting a 32 bit Cocoa app to 64 bit. I have found some archived Apple docs on the subject, namely "64-Bit Transition Guide for Cocoa” Two questions :- 1. This guide was last Update
I am looking at converting a 32 bit Cocoa app to 64 bit. I have found some archived Apple docs on the subject, namely "64-Bit Transition Guide for Cocoa” Two questions :- 1. This guide was last Update
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By Peter Hudson
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Request Key Signature Exchange With Portland/Vancouver Locals
(Portland, Oregon / Vancouver, Washington Metro Area.) If you're available to meet in person absolutely _anywhere_ that the C-TRAN buses or the TriMet MAX or buses go, I will happily buy you a coffee
(Portland, Oregon / Vancouver, Washington Metro Area.) If you're available to meet in person absolutely _anywhere_ that the C-TRAN buses or the TriMet MAX or buses go, I will happily buy you a coffee
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By Michael Crawford
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Keeping the Object Library pane displayed 6 messages
In Xcode 10.1, where is the setting to keep the Object Library pane from disappearing? -Carl
In Xcode 10.1, where is the setting to keep the Object Library pane from disappearing? -Carl
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By Carl Hoefs
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Getting a list of the files in the Compile Sources build phase.
We’re converting our product from Objective-C to Swift and are interested in tracking the % of files converted. In that vein, is there any straightforward method to obtain a list of the files within t
We’re converting our product from Objective-C to Swift and are interested in tracking the % of files converted. In that vein, is there any straightforward method to obtain a list of the files within t
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By Alex Zavatone
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Application name in the application menu title 5 messages
Hi all, I have a trivial but niggling question that I have been meaning to sort out for ages. I have an application for which the application name in the title of the application menu (the bit in bold
Hi all, I have a trivial but niggling question that I have been meaning to sort out for ages. I have an application for which the application name in the title of the application menu (the bit in bold
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By Jonathan Taylor
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Adding a UDID manually? 7 messages
I'm trying to add a UDID for a colleague who's in another state. He sent it to me via iTunes, and I added it to the Developer Portal and all the manual profiles, but I can't seem to get Xcode to add i
I'm trying to add a UDID for a colleague who's in another state. He sent it to me via iTunes, and I added it to the Developer Portal and all the manual profiles, but I can't seem to get Xcode to add i
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By Rick Mann
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What's the trick? 2 messages
iPadPro, Xcode 10.0, iOS 12.0.1 Xcode won't display my iPadPro project's MainStoryboard in anything other than iPhone layouts. Why? In TARGETS -> Deployment Info -> Devices, I've selected "iPad". I've
iPadPro, Xcode 10.0, iOS 12.0.1 Xcode won't display my iPadPro project's MainStoryboard in anything other than iPhone layouts. Why? In TARGETS -> Deployment Info -> Devices, I've selected "iPad". I've
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By Carl Hoefs
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[[UIApplication sharedApplication] backgroundTimeRemaining] must be used on the main thread 8 messages
I tried using this method, but in a dispatch block on a background thread. Xcode told me it was a no-no - I got a purple warning that this must be used on the main thread. WOW - so how can I annotate
I tried using this method, but in a dispatch block on a background thread. Xcode told me it was a no-no - I got a purple warning that this must be used on the main thread. WOW - so how can I annotate
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By dhoerl
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Parsing precedence of #pragma statements 7 messages
#pragma
Xcode 10.0, iOS 12.0.1, ObjC I have a common include file for my project that defines some structs that need to be packed/aligned a certain way, so it includes the following statement: #pragma pack(4)
Xcode 10.0, iOS 12.0.1, ObjC I have a common include file for my project that defines some structs that need to be packed/aligned a certain way, so it includes the following statement: #pragma pack(4)
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By Carl Hoefs
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Problem with Folder Associated Groups 3 messages
Hi, I’m having some problems with an older project, when I opened in XCode 9 which has the new Folder Associated Groups feature. The problem is that the Groups seem to be auto-magically associated wit
Hi, I’m having some problems with an older project, when I opened in XCode 9 which has the new Folder Associated Groups feature. The problem is that the Groups seem to be auto-magically associated wit
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By Dave
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Launch screen orientation for landscape-only iPhone app 6 messages
I have a landscape-only iPhone app (Xcode 9.4.1, iOS 11.4, ObjC). Orientation and auto-rotations work properly in-app, but I always get a launch screen image that is rotated by 90 degrees. In Xcode IB
I have a landscape-only iPhone app (Xcode 9.4.1, iOS 11.4, ObjC). Orientation and auto-rotations work properly in-app, but I always get a launch screen image that is rotated by 90 degrees. In Xcode IB
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By Carl Hoefs
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Mojave 3 messages
Does anyone know if Mojave requires Xcode 10?
Does anyone know if Mojave requires Xcode 10?
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By Alex Zavatone
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Using external hotel TV as a monitor? 2 messages
I've started traveling a lot, and with my old DisplayPort Mac, use to just take a cable and grab a hotel flat monitor to work remote. With my new MacBook Pro and the external Apple dongle, this never
I've started traveling a lot, and with my old DisplayPort Mac, use to just take a cable and grab a hotel flat monitor to work remote. With my new MacBook Pro and the external Apple dongle, this never
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By dhoerl
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How to Build for < MacOS 10.6 2 messages
HI, How to I build project for MacOS 10.4 or 10.5, do I need to install a different XCode? All the Best Dave
HI, How to I build project for MacOS 10.4 or 10.5, do I need to install a different XCode? All the Best Dave
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By Dave
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Simulator settings. Touch ID. 2 messages
Does anyone know of any way to save a simulator configuration so that it always loads with those settings? I’ve created an AppleScript that turns on Touch ID for the iPhone 8 plus Simulator, but it se
Does anyone know of any way to save a simulator configuration so that it always loads with those settings? I’ve created an AppleScript that turns on Touch ID for the iPhone 8 plus Simulator, but it se
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By Alex Zavatone
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FYI, Xcode 10 caveat. 4 messages
In our iOS project, we have 15 Cococpods. Xcode 10 errors out on a build by creating a 383 KB export command prior to building where it adds a bunch of build flags repeatedly to the export, trying to
In our iOS project, we have 15 Cococpods. Xcode 10 errors out on a build by creating a 383 KB export command prior to building where it adds a bunch of build flags repeatedly to the export, trying to
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By Alex Zavatone
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iOS, Cocoapods and Jenkins. Build scripts to solve the hell. 4 messages
I’ve inherited an iOS project that uses a main project and also a bunch of pods in a Pods.xcodeproj. These two projects are within a workspace. Since pods are being used, there are the pod files that
I’ve inherited an iOS project that uses a main project and also a bunch of pods in a Pods.xcodeproj. These two projects are within a workspace. Since pods are being used, there are the pod files that
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By Alex Zavatone
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Build vs Compile file and -Swift.h header
Why is it that I can Build my project and an Objective-C file that imports the "Module-Swift.h" header compiles just fine. But if I Compile that file only, while it seems to find the -Swift.h header j
Why is it that I can Build my project and an Objective-C file that imports the "Module-Swift.h" header compiles just fine. But if I Compile that file only, while it seems to find the -Swift.h header j
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By Rick Mann
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Update an iPhone app's launch screen 10 messages
Xcode 9.4.1, iOS 11.4.1 Is there a way to force Xcode to refresh/update/replace an iPhone app's launch image to reflect the current build, other than by first deleting the app from the iPhone outright
Xcode 9.4.1, iOS 11.4.1 Is there a way to force Xcode to refresh/update/replace an iPhone app's launch image to reflect the current build, other than by first deleting the app from the iPhone outright
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By Carl Hoefs
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Using image assets from Framework in Interface Builder
Everything I read online tells me I should be able to reference an image asset that's contained within a built Framework that I embed in my iOS app, but I can't seem to get IB to see the assets. In th
Everything I read online tells me I should be able to reference an image asset that's contained within a built Framework that I embed in my iOS app, but I can't seem to get IB to see the assets. In th
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By Rick Mann
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