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In Xcode 10 GMC, does anyone know how to stop a running test?
I tried the typical command period, right clicking on the running test from the Report navigator. I just came back from lunch and 2 hours later, it still says that tests are running. If Xcode 10
I tried the typical command period, right clicking on the running test from the Report navigator. I just came back from lunch and 2 hours later, it still says that tests are running. If Xcode 10
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By
Alex Zavatone
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#607
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Re: Question for those of us using Jenkins and Xcode.
It looks like Docker is a bad idea for this. Serves me right for following the instructions on the Jenkins web site that recommended installing Jenkins with Docker.
: /
It looks like Docker is a bad idea for this. Serves me right for following the instructions on the Jenkins web site that recommended installing Jenkins with Docker.
: /
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By
Alex Zavatone
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#606
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Question for those of us using Jenkins and Xcode.
I’m working on getting a Jenkins setup at my new company and the first day, I went through following the Jenkins instructions which involve using Docker to host Jenkins. Aside from a few hiccups,
I’m working on getting a Jenkins setup at my new company and the first day, I went through following the Jenkins instructions which involve using Docker to host Jenkins. Aside from a few hiccups,
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By
Alex Zavatone
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#605
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Re: IOKit framework
Hello,
yes, you need to apply for a separate membership for MFi. When we applied, that involved quite a tedious process, I am not sure if that changed.
Also, your devices must be MFi certified. You
Hello,
yes, you need to apply for a separate membership for MFi. When we applied, that involved quite a tedious process, I am not sure if that changed.
Also, your devices must be MFi certified. You
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By
Alexander von Below
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#604
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Re: IOKit framework
Thanks, Alex. Ok, barring any other evidence, it looks like the info regarding iOS availability is in error on this page: https://developer.apple.com/documentation/iokit?language=objc
I did look at
Thanks, Alex. Ok, barring any other evidence, it looks like the info regarding iOS availability is in error on this page: https://developer.apple.com/documentation/iokit?language=objc
I did look at
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By
Walter McCreary
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#603
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Re: IOKit framework
Hello Walter,
I may be totally wrong, but I do not believe you can communicate with any device on iOS using the IOKit framework.
To talk to external, non Bluetooth 4.0 devices — and I have done
Hello Walter,
I may be totally wrong, but I do not believe you can communicate with any device on iOS using the IOKit framework.
To talk to external, non Bluetooth 4.0 devices — and I have done
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By
Alexander von Below
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#602
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IOKit framework
I’m designing an iOS app that will communicate with a new hardware device (which is still being designed). We’re considering connectivity via USB, however I have not been able to find an IOKit
I’m designing an iOS app that will communicate with a new hardware device (which is still being designed). We’re considering connectivity via USB, however I have not been able to find an IOKit
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By
Walter McCreary
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#601
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Re: Files disappeared from Xcode UI
I know this is frustrating, but at this point, I would have checked out a pre-merge copy to a test directory and compared the two with the Version Editor (sorry, I said Assistant Editor before).
If
I know this is frustrating, but at this point, I would have checked out a pre-merge copy to a test directory and compared the two with the Version Editor (sorry, I said Assistant Editor before).
If
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By
Alex Zavatone
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#600
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Re: Files disappeared from Xcode UI
Moreover, re-add the files and then examine what change that creates in the pbxproj XML. That should indicate what you (presumably) missed when comparing the earlier diffs.
b
Moreover, re-add the files and then examine what change that creates in the pbxproj XML. That should indicate what you (presumably) missed when comparing the earlier diffs.
b
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By
Ben Kennedy
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#599
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Re: Files disappeared from Xcode UI
Weird! I don't think I've experienced that.
Just re-add the files to the project via the GUI, and all should be well.
—Jens
Weird! I don't think I've experienced that.
Just re-add the files to the project via the GUI, and all should be well.
—Jens
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By
Jens Alfke
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#598
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Re: Files disappeared from Xcode UI
No filters. I was using the filter to try to find my files. They don't show up, filtered or not.
--
Rick Mann
rmann@...
No filters. I was using the filter to try to find my files. They don't show up, filtered or not.
--
Rick Mann
rmann@...
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By
Rick Mann
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#597
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Re: Files disappeared from Xcode UI
Do you have any filters on? Have you entered any search criteria that is filtering the File Navigator panel?
Do you have any filters on? Have you entered any search criteria that is filtering the File Navigator panel?
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By
Alex Zavatone
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#596
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Re: Files disappeared from Xcode UI
I've tried. There are no differences.
--
Rick Mann
rmann@...
I've tried. There are no differences.
--
Rick Mann
rmann@...
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By
Rick Mann
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#595
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Re: Files disappeared from Xcode UI
Look back a few versions in the .xcodeproj file and compare in the assistant editor. I assume that’s what you’re doing.
Look back before the merge.
Look back a few versions in the .xcodeproj file and compare in the assistant editor. I assume that’s what you’re doing.
Look back before the merge.
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By
Alex Zavatone
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#594
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Files disappeared from Xcode UI
I think a git merge went awry, but I'm not sure how. I can't find a couple files that I added to a project, but all the references to the files seem to exist in the XML (there are 6 instances of my
I think a git merge went awry, but I'm not sure how. I can't find a couple files that I added to a project, but all the references to the files seem to exist in the XML (there are 6 instances of my
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By
Rick Mann
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#593
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Re: Launch screen orientation for landscape-only iPhone app
They mean nothing at all, other than the cosmetic appearance in IB itself.
So, are you saying that the launch storyboard is appearing in portrait orientation (i.e. correctly for a phone held in
They mean nothing at all, other than the cosmetic appearance in IB itself.
So, are you saying that the launch storyboard is appearing in portrait orientation (i.e. correctly for a phone held in
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By
Quincey Morris
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#592
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Re: Launch screen orientation for landscape-only iPhone app
The "Simulated Metrics" and "View as" orientation (neither of which probably matter at all).
-Carl
The "Simulated Metrics" and "View as" orientation (neither of which probably matter at all).
-Carl
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By
Carl Hoefs
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#591
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Re: Launch screen orientation for landscape-only iPhone app
What does that mean? Storyboards don’t have an inherent orientation — that’s the point.
What does that mean? Storyboards don’t have an inherent orientation — that’s the point.
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By
Quincey Morris
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#590
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Re: Launch screen orientation for landscape-only iPhone app
I'm told this is a bug that has existed off and on since the iPhoneOS days and has never been squished...
So my workaround was to out-smart iOS's launch AI.
For the iPhone CE, I had to supply a
I'm told this is a bug that has existed off and on since the iPhoneOS days and has never been squished...
So my workaround was to out-smart iOS's launch AI.
For the iPhone CE, I had to supply a
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By
Carl Hoefs
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#589
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Launch screen orientation for landscape-only iPhone app
I have a landscape-only iPhone app (Xcode 9.4.1, iOS 11.4, ObjC). Orientation and auto-rotations work properly in-app, but I always get a launch screen image that is rotated by 90 degrees. In Xcode IB
I have a landscape-only iPhone app (Xcode 9.4.1, iOS 11.4, ObjC). Orientation and auto-rotations work properly in-app, but I always get a launch screen image that is rotated by 90 degrees. In Xcode IB
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By
Carl Hoefs
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#588
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