Re: No Team ID, not a platform binary


Carl Hoefs
 

I enabled "Hardened Runtime" on the library, but it didn't fix the problem.

It does no I/O, only computation on some input values, and returns a double. Straight C code.
Since Xcode knows it's creating a dylib, wouldn't it set the necessary entitlements?
Does the same signing scenario apply to .a libs?

-Carl

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