Hi,
I’m trying to understand how to use the GKTurnBasedMatch facility in Game Kit.
From reading the documentation, I’m not quite sure how make it work with the rules of the game I am developing.
In my game, players can perform the following in the following order:
1. Make a Move (play a piece from their “Stash” on the Board).
2.. Draw a New Piece (randomly pick a new piece that is placed in the players “Stash”).
However, a player may not be able to make a move and if all the pieces have been picked, then can’t draw a piece either. The games ends (and a winner is determined) when no player can perform either action, and then a winner is determined from the current Score of each player.
This doesn’t fit into the way the documentation describes the GKTurnBasedMatch class working, so I’m wondering if I can still use it. The thing is that there is a fair amount of work to do in order to get it to the stage where I can see if I can bend GKTurnBasedMatch to my needs, but I’d rather know up-front is possible.
Does anyone know if there is a Game Kit Specific Mailing list around?
All the Best
Dave