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Re: More Layout Questions
Hi,
I’m confused then! The “layout” method has been around a lot longer than Auto Layout and it worked in conjunction with the Auto-Resizing options (defined in the Size Pane in IB). I assumed
Hi,
I’m confused then! The “layout” method has been around a lot longer than Auto Layout and it worked in conjunction with the Auto-Resizing options (defined in the Size Pane in IB). I assumed
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By
Dave
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#756
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Refactoring existing Core Data entity classes?
I have inherited some code where Core Data entity classes look something like this:
@interface Entity1 : NSManagedObject
Something* common1;
Something* common2;
Something* common3;
SomethingElse*
I have inherited some code where Core Data entity classes look something like this:
@interface Entity1 : NSManagedObject
Something* common1;
Something* common2;
Something* common3;
SomethingElse*
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By
Steve Christensen
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#755
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Re: Updating to Xcode 10
Because it needs the GNU standard library. It's not just STL, but other things there that are different to the current standard library.
Alex Zavatone via Groups.Io wrote on 22/9/18 00:30:
--
John
Because it needs the GNU standard library. It's not just STL, but other things there that are different to the current standard library.
Alex Zavatone via Groups.Io wrote on 22/9/18 00:30:
--
John
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By
John Brownie
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#754
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Re: Updating to Xcode 10
How is this not solved by adding libc++.tbd to the project’s Link Binary With Libraries phase?
How is this not solved by adding libc++.tbd to the project’s Link Binary With Libraries phase?
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By
Alex Zavatone
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#753
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Re: Updating to Xcode 10
Xcode stopped supporting the GNU C++ lib a few releases ago. You’ll need to use Clang’s libc++ instead. Hopefully there should be few compatibility problems.
—Jens
Xcode stopped supporting the GNU C++ lib a few releases ago. You’ll need to use Clang’s libc++ instead. Hopefully there should be few compatibility problems.
—Jens
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By
Jens Alfke
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#752
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Re: More Layout Questions
I mean that if you have disabled auto-layout, then you shouldn’t be trying to use auto-layout. Implementing the “layout” method comes under the heading of “trying to use auto-layout”, as the
I mean that if you have disabled auto-layout, then you shouldn’t be trying to use auto-layout. Implementing the “layout” method comes under the heading of “trying to use auto-layout”, as the
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By
Quincey Morris
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#751
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Re: Updating to Xcode 10
On Fri, 21 Sep 2018 16:52:32 +0300, John Brownie said:
How could rewriting in a different language be easier/faster than tweaking your C++ to work with a different STL library? Most C++ code should
On Fri, 21 Sep 2018 16:52:32 +0300, John Brownie said:
How could rewriting in a different language be easier/faster than tweaking your C++ to work with a different STL library? Most C++ code should
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By
Sean McBride
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#750
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Re: More Layout Questions
I meant to say:
I’m not sure what you mean, my storyboard file has Auto Layout DISABLED and there are no constraints anywhere in the project. Also, all the old-type layout options are off in the
I meant to say:
I’m not sure what you mean, my storyboard file has Auto Layout DISABLED and there are no constraints anywhere in the project. Also, all the old-type layout options are off in the
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By
Dave
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#749
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Re: More Layout Questions
I’m not sure what you mean, my storyboard file has Auto Layout and there are no constraints anywhere in the project. Also, all the old-type layout options are off in the Size Panel in IB.
Typical!
I’m not sure what you mean, my storyboard file has Auto Layout and there are no constraints anywhere in the project. Also, all the old-type layout options are off in the Size Panel in IB.
Typical!
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By
Dave
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#748
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Re: More Layout Questions
You seem to be way off base here. “Manual layout” is just the absence of auto-layout. The layout method is part of the auto-layout system, as the documentation
You seem to be way off base here. “Manual layout” is just the absence of auto-layout. The layout method is part of the auto-layout system, as the documentation
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By
Quincey Morris
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#747
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Re: More Layout Questions
Don’t know but should be empirical.
Sandor
Don’t know but should be empirical.
Sandor
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By
Sandor Szatmari
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#746
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Re: Updating to Xcode 10
I bit the bullet and deleted Xcode 10 and reinstalled Xcode 9.4.1, and that solves the issue for now. I'd better get a move on with the Swift rewrite!
Thanks for all the help.
John
--
John
I bit the bullet and deleted Xcode 10 and reinstalled Xcode 9.4.1, and that solves the issue for now. I'd better get a move on with the Swift rewrite!
Thanks for all the help.
John
--
John
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By
John Brownie
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#745
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Re: Adjusting Font Size to fit View Rectangle
This is a Mac project and those methods are not available…..
This is a Mac project and those methods are not available…..
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By
Dave
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#744
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Re: Can NSView and NSImageView respond to Mouse Clicks?
Thanks a lot, I actually found this yesterday and now have it working using the mouseDown method to display a Popup - work a treat!
All the Best
Dave
Thanks a lot, I actually found this yesterday and now have it working using the mouseDown method to display a Popup - work a treat!
All the Best
Dave
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By
Dave
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#743
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More Layout Questions
Hi,
I have a couple of questions related to manual layout on the Mac.
Using manual layout, does setting the “frame: of a view cause “layout” to be called or do I need to call
Hi,
I have a couple of questions related to manual layout on the Mac.
Using manual layout, does setting the “frame: of a view cause “layout” to be called or do I need to call
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By
Dave
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#742
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Re: Updating to Xcode 10
Oh boy. I am only targeting macOS (10.9 for this release), so it should still be doable. This will be a stop-gap while I work on the migration of the whole code base to Swift. I'm relying on a
Oh boy. I am only targeting macOS (10.9 for this release), so it should still be doable. This will be a stop-gap while I work on the migration of the whole code base to Swift. I'm relying on a
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By
John Brownie
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#741
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Re: Updating to Xcode 10
John;
It’s usually a good thing to read the release notes for each version of Xcode. The Xcode 10 release notes directly mention the issue you are facing:
Building with
John;
It’s usually a good thing to read the release notes for each version of Xcode. The Xcode 10 release notes directly mention the issue you are facing:
Building with
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By
Jack Brindle
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#740
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How to end a UIKeyboardTypeDecimalPad
I got a UITextField which has a UIKeyboardTypeDecimalPad.
With a normal TextField (UIKeyboardTypeDefault) the user can enter Return, the UITextFieldDelegate gets textFieldShouldReturn and all is
I got a UITextField which has a UIKeyboardTypeDecimalPad.
With a normal TextField (UIKeyboardTypeDefault) the user can enter Return, the UITextFieldDelegate gets textFieldShouldReturn and all is
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By
Gerriet M. Denkmann
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#739
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Re: Updating to Xcode 10
I discovered one thing that is a bug in Xcode. In the section Apple Clang - Language - C++, if you set the C++ Standard Library to the option libstdc++ (GNU C++ Standard Library), it generates the
I discovered one thing that is a bug in Xcode. In the section Apple Clang - Language - C++, if you set the C++ Standard Library to the option libstdc++ (GNU C++ Standard Library), it generates the
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By
John Brownie
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#738
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Re: Segue
It is self-evident after you read the documentation, but it takes about a day to read the documentation …
… and if you’d spent the day reading the documentation, it wouldn’t have taken a day
It is self-evident after you read the documentation, but it takes about a day to read the documentation …
… and if you’d spent the day reading the documentation, it wouldn’t have taken a day
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By
Quincey Morris
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#737
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